Reframe.ai

Reframe.ai

An Ai art companion that
turns curiosity into deeper connections with art.

An Ai art companion that
turns curiosity into deeper connections with art.

A conversational layer for museums that gives visitors timely, human context at the moment of gaze.

A conversational layer for museums that gives visitors timely, human context at the moment of gaze.

Conversational AI

Conversational AI

Prototyping

Prototyping

XR Design

XR Design

UX Research

UX Research

Overview

Reframe turns looking at art into a conversation with the artist. In field sessions at SFMOMA and Clarion Alley, visitors lingered longer with pieces, asked more follow-up questions, and described it as more personal than labels or audio guides.

I led the work from concept to prototype—product strategy, UX/UI, XR exploration, branding, user research, and on-site testing—to give art a voice at the moment of gaze.

Result: clearer context in the gallery and more confident, conversational visits.

TIMELINE -

TIMELINE -

8 Weeks

8 Weeks

MENTOR -

Nathan Shedroff

Nathan Shedroff

CONTRIBUTORS -

CONTRIBUTORS -

Rajnandini jadhav
Shambhavi phule
Sanvika patil

Rajnandini jadhav
Shambhavi phule
Sanvika patil

ROLE -

ROLE -

Design Lead

Design Lead

CONSTRAINS -

Public galleries

Public galleries

Museum labels aren’t enough to give context.

Wall text and standard audio push fixed facts. Visitors often need more why it matters, how to look, what’s relevant now and their questions go unanswered.


Why it matters

Context turns looking into understanding.

Visitors don’t need more facts they need timely context to their own question. When the answer arrives at the artwork, attention turns into understanding, and understanding is what people remember and return for.

Research

We combined quick field work with rapid prototyping in real galleries.

  • Contextual observation and intercept interviews with novices, tourists, and enthusiasts

  • Rapid prototyping with live prompts and artist voice personas

  • On-site tests at SFMOMA and Clarion Alley

Verbatim

I read the label and still don’t know what I’m supposed to be looking for

- Alejandra

Verbatim

Journey Map

Concept Map

Verbatim

I read the label and still don’t know what I’m supposed to be looking for

- Alejandra

Verbatim

Journey Map

Concept Map

Key Insights

Moment of gaze is the trigger

People decide in ~10 seconds whether to stop. Prompts seen at the artwork got immediate taps.

Agency beats instruction

When visitors asked their own question, they stayed longer and asked follow-ups; scripted tours ended sessions.


Short first, deeper on demand

Long blocks killed attention; concise answers opened the door to second and third questions.

Solution

Reframe turns passive viewing into a conversation with the artist—right at the artwork.

Next painting

Guernica. 1937 by Pablo Picasso.

Next painting

Guernica. 1937 by Pablo Picasso.

How it works

See art → Artist appears ( Ai version )

Proximity prompt appears at the artwork; tap to meet the artist. Gallery installation, SFMOMA

Nudge → “Reframe.ai · New art nearby.

􀵵 More way to discover

Nudge → “Reframe.ai · New art nearby.

Recommendations by location × taste

How it works

Ask → Artist replies (short first, deeper on demand)

Nudge → “Reframe.ai · New art nearby.

Nudge → “Reframe.ai · New art nearby.

Nudge → “Reframe.ai · New art nearby.

􀜕 Invite another artist

Nudge → “Reframe.ai · New art nearby.

Compare perspectives in one chat

How it works

Save → Revisit later (Space)

􀙊 Art on map

Nudge → “Reframe.ai · New art nearby.

Nudge → “Reframe.ai · New art nearby.

Nudge → “Reframe.ai · New art nearby.

Nudge → “Reframe.ai · New art nearby.

Untapped art near by

The Result

We ran a cybernetic test loop in front of Guernica: generate → observe → adjust. Early replies sounded too long and philosophical. Iterating live, we shifted to short-first, deeper on demand and tuned tone, cadence, and guardrails—immediately increasing follow-up questions and comfort.

Visitor chats with “Picasso” in front of Guernica; stays to ask a second question.

VR, when it matters

Layer context on top of the real gallery
no teleporting visitors away.

converse. clarify. explore.

VR, when it matters

Layer context on top of the real gallery
no teleporting visitors away.

converse. clarify. explore.

VR, when it matters

Layer context on top of the real gallery
no teleporting visitors away.

converse. clarify. explore.

Talk to the artist, in place

Point and ask

the artist answers in their tone.

Multilingual

captions for quiet galleries

Short first, deeper later

no lecture mode.

Converse with a Master

Step directly into a conversation with a master. Reframe.ai empowers you to converse with a living AI version of Pablo Picasso, asking questions and receiving real-time insights into his philosophy. It's not just about learning; it's about sharing a space and a moment with art’s greatest minds.

Hear the story, not the plaque/label

Annotated Immersive

Explanation

Curator-verified

sources

Personalized

Learning

Personalized

Learning

Step Inside the Masterpiece

Pinch to zoom

orbit details, haptic “frame edges”.

Navigate

with Gestures

Never blocks others’ view;

screen-share to docent display.

Haptic

Feedback

Context Audio

add more context where needed

Profound

Interaction

Conclusion

We set out to give art a voice, and our users showed us it works. The video below captures a moment of genuine connection, proving that a quick glance can become a profound conversation.


This project is a blueprint for the future of art engagement. Building on our research and successful prototypes, we're ready to scale our model to new communities and integrate curator-facing tools. Reframe.ai is not just a product it’s a living solution that continues to evolve.

Thanks for stopping by,

comeback soon.

􀀈 2025 • CHAITANYA LANDGE

Built with empathy, curiosity, and the sunlight that reminds me to pause.

Designing from

SAN FRANCISCO , CA

Start a conversation

􂙡 chai.landge@gmail.com

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